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Tóm tắt nội dung (trích từ tài liệu gốc): Tennis Activity Guide Nestl� Kids' Clubs Tennis Scheme, supported by Nestl� Trust and run by 4Children in conjunction with the Lawn Tennis Association, introducing children to tennis in a fun, enjoyable way Tennis Nestl� Kids' Clubs Tennis Scheme - Activity Guide bringing tennis to children in a fun and enjoyable way! To mark its 40 years' involvement in supporting grass roots tennis, in 2000 Nestl� Trust launched the Nestl� Kids' Clubs Tennis Scheme (NKCTS). Since its launch, the scheme has been hugely successful in engaging children across the country in tennis activities. Research has indic

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Tennis Activity Guide



             Nestl� Kids' Clubs Tennis Scheme, supported by

         Nestl� Trust and run by 4Children in conjunction with

           the Lawn Tennis Association, introducing children to



                         tennis in a fun, enjoyable way

Tennis                 Nestl� Kids' Clubs Tennis Scheme -

Activity

 Guide                 bringing tennis to children in a fun and



                       enjoyable way!



                       To mark its 40 years' involvement in supporting grass roots tennis, in 2000 Nestl�

                       Trust launched the Nestl� Kids' Clubs Tennis Scheme (NKCTS). Since its launch, the

                       scheme has been hugely successful in engaging children across the country in tennis

                       activities. Research has indicated that clubs in the NKCTS are offering many

                       thousands of children the opportunity to experience tennis activities in a fun and

                       enjoyable way - over 30,000 children are playing at their out of school clubs at least

                       once a week and we hope this impressive number will grow.



                       "When we developed the scheme with our partners - the Lawn Tennis Association

                       and 4Children,'' says Nestl� UK Chairman and Chief Executive Alastair Sykes, ''our

                       intention was to provide opportunities for children in after school clubs to partake in

                       fun, physical activities, regardless as to whether they had access to equipment,

                       traditional courts or any outside space.



                       "Five years later, the NKCTS has successfully reached thousands of children, and

                       proved to be an excellent means of encouraging them to take part in sport and

                       exercise.



                       "Nestl� Trust credits the success of the NKCTS to our partners at the Lawn Tennis

                       Association and 4Children and thanks them for their continuing commitment to this

                       unique, groundbreaking scheme."



                       The centrepiece of the NKCTS is this 'Tennis Activity Guide' but, in addition to the

                       Guide, registered clubs can apply for training for playworkers, coach visits,

                       equipment and much more. Details of how to register are available from 4Children,

                       call 020 7512 2100 or visit www.4Children.org.uk



tennis activity guide  2

Introduction                                                                     Contents



Introducing tennis into your activity programme is easier than you may think.    Nestl� Kids' Clubs

Our Tennis Activity Guide is here to help you put it into practice. Tennis is a  Tennis Scheme

great sport to play in any out of school setting, as it needs very little

equipment and can easily be adapted to the space you have available. It is       Tennis Activity Guide

also fun, energetic and easy to learn!

                                                                                 2. Foreword

You may be familiar with the Nestl� Kids' Clubs Tennis Scheme's first activity   3. Introduction

guide, Activity Guide for Playworkers. The guide was so popular we decided       4. Getting started

to develop this second edition to offer you more activities and games that can   5. Let's warm up!

be used and adapted to suit your setting and the number of children taking       7. Ball know-how

part. Each activity can be tailored for children of varying ages and abilities,  8. Relay frenzy

providing hours of fun, enabling children to learn the basics of the game.       9. Target games

                                                                                 12. Using a net

We have kept some of the old favourites from the first guide including the       13. Concluding games

action packed 'beans' and 'ball know-how', introducing children to using a ball  15. Cool down

and racket. You will also find tried and tested relay games including 'pick up

and put down', games to keep you on target, and games to cool down.



Use this Guide to help introduce tennis games and activities to the children at

your setting - you never know, it may help to unearth a future Wimbledon

champion!



3

Getting started                                                 During the session you can have the whole group doing the same activity (equipment

                                                                permitting). Alternatively, you could arrange the activities in a circuit, with the children

This Guide provides you with everything you need                using each activity station before moving onto the next one after a set period of time.

to run a practical tennis session lasting up to 30

minutes for young children and up to 60 minutes                 Each of the sessions should start with warming up and end with cooling down - an

for older children.                                             essential ingredient of participating in sport and physical activity. Children should always

                                                                be encouraged to do this as it will help to prevent any injuries to muscles and joints.

                                                                Warming up is also a great exercise to get your mind focused on what you are about to

                                                                do. Cooling down gives you an opportunity to review your activity and find out what the

                                                                children enjoyed the most.



Helpful hints                                                   Food for sport, food for                                       Play safe



� Try to keep the groups small - if children are standing       thought                                                        Here are some tips for playing tennis activities in a safe way

  around for long periods of time, they get bored and tennis                                                                   - these can also apply to any active play session.

  will become a chore.                                          Eating and drinking sensibly will ensure you are at your best

                                                                before and during a game while also making sure your           � Clothing - ask the children to wear appropriate clothing

� Keep instructions concise, to the point and be                muscles are not too tired afterwards.                             for the sessions, loose and comfortable.

  enthusiastic.

                                                                1. Drink lots of water before, during, and after exercise.     � Footwear - appropriate footwear, with grip and support,

� Demonstrate the activity/skill before the children begin. If                                                                    should always be worn. Ensure that any laces are

  you are not confident demonstrating yourself, ask a           2. Carry small, healthy snacks to top up your energy.             properly tied to avoid accidents.

  couple of the children to show the group.



� Give the children enough time to play and to use the          3. Eat some bread, pasta, potatoes or rice at each meal.       � Discourage jewellery and watches as they can cause

  equipment.                                                       These foods give you energy.                                   injuries.



� Move around the group, giving encouragement and ideas         4. Enjoy plenty of fruit and vegetables with your meals.       � To prevent accidents, make sure that the playing area is

  of how to improve.                                                                                                              clear from obstacles and don't leave equipment lying

                                                                5. Don't choose too many fatty foods - maintain a healthy,        around.

� Ensure success for all - adapt the activities to suit the        balanced diet.

  children.                                                                                                                    � Children should be made aware of their own personal

                                                                                                                                  safety and that of others in the group e.g. not swinging

� Give positive feedback and praise good effort.                                                                                  rackets wildly when near other people.



� Always encourage fair play.



� Think about ways of progressing and varying activities.



� Enjoy and make it fun!



tennis activity guide                                           4

Let's warm up!                                                                                                  Hula hoop



The following games are an ideal way to warm up...



Hula hoop



Each child has a hoop, or shares one between two. In pairs, practice jumping in and out of the hoop,

running around the outside of the hoop, putting balls in and taking them out after a run from a marker 10

metres away.



On command



The children run around the room, with a nominated leader calling out commands such as: 'touch the

ground with your hand', 'change direction', 'jump in the air', 'shout out your name', all the while running in

a circle.



Follow my leader



The nominated leader chooses what to do with a ball, for example:

� Throw it in the air and catch it after one bounce

� Bounce the ball on the ground and catch it

� Throw the ball in the air with your left hand and catch it with your right

� Roll the ball along the ground towards a target.

Each member of the group should follow the leader's instructions. Ask the children to think of other ideas

and give everyone a go at being the leader.



Empty the hoop



Form four teams, each standing at different corners of a large square. In the centre of the square, position

a hoop containing 20 balls. One child at a time from each team runs to the hoop and collects one ball,

bringing it back to their corner. When all the balls have gone from the hoop then the teams can attempt to

collect balls from each other's corners. When one team has collected 10 balls, they are the winners.



                                                                                           5

Stuck in the mud         Beans



tennis activity guide        This is an action game where children run around in an agreed area, listening for

                             commands from the game leader. When they hear the words, they do the corresponding

                             action, for example:

                             JUMPING BEAN - jumping up and down

                             BAKED BEAN - lying down on the floor 'sunbathing'

                             RUNNER BEAN - running on the spot

                             JELLY BEAN - shaking your body

                             BROAD BEAN - making your body as wide a shape as possible

                             How many more beans can you think of? What actions would you give them?



                         Stuck in the mud



                             This classic is a great 'tag' game. Why not make a list of the other tag games that are

                             played in your setting and see if anyone can come up with new ones? One child is the

                             'tagger' and tries to catch the other players; once they are caught, they must squat down.

                             To be freed, they must wait for other players to hop over them before rejoining the game.



                            Make it different



                             � Increase the number of 'taggers'

                             � Alter the way the children move around the space e.g. hopping



                       6

Ball know-how                                                        Tennis tips



When introducing children to tennis, it is important to allow        Forehand: Hit the ball after it bounces on the dominant side of the

them to get used to playing with a ball and racket. If you                          body using a low to high swing. The palm (fore) of the

don't have enough tennis balls, use sponge or foam ones                             hand should be pointed forwards at contact

instead. Try using bigger balls to help boost confidence of less

able children or if you have younger children in the group.          Backhand: Hit the ball after it bounces on the non-dominant side of

                                                                                    the body using a low to high swing. The back of the hand

If you don't have enough rackets for the whole group, ask the                       should be pointed forwards at contact, and players may

children to use their hands and to take it in turns using the                       find it easier to hold the racket with 2 hands for this

rackets available.

                                                                     Tap up: Hit the ball directly upwards as opposed to another player



Fried eggs                                                    Two tap tennis                                                  Head, shoulders,



Equipment - 1 x ball and 1 x racket per pair                  Equipment - 1 x ball and 1 x racket per pair                    knees and toes



Players stand about four steps apart. One player throws and   One player throws the ball up to around head height (being      Equipment - 1 x ball per pair

calls out one, two or three. The player with the racket must  careful not to hit anyone!). The other player has to let the    Playing over a barrier, players throw the ball and call out a

trap the ball with their hand on their racket after the       ball bounce before tapping it up in the air, letting it bounce  body part. The other player has to catch the ball after one

specified number of bounces. If they miss, they must swap     again, then gently tapping it back for their partner to catch.  bounce level with that body part, before throwing it back

roles.                                                        Repeat 10 times and swap.                                       and calling out a body part themselves. Players are working

                                                                                                                              together to challenge each other, but not making it

Make it different                                             Make it different                                               impossible by throwing too far or too fast.



� Players catch with only one hand after the specified        � Increase the distance or try it over a net                    Make it different

   number of bounces                                          � Tap up with the forehand side of the racket, move round

                                                                                                                              � Bump the ball with the racket level with the body part

� Players use two rackets to trap the ball                       and hit a backhand                                           � Using hands, knees and feet, players try to strike the ball



                                                                                                                                 with that body part



                                                                  7

Relay frenzy



Relay games are not only lots of fun, they are important in building teamwork and confidence.



Pick up or put down                                                                                         Tunnel Race



Equipment - 1 x racket and 1 x ball per team.



Each team stands in a straight line, one person behind another. The first player in the line runs

forward over the starting line balancing a ball on their racket. They must run to a container -

cardboard boxes, empty bins or ice cream containers are ideal - and drop in the ball. They then

return to their team, giving the racket to the next player who runs to collect the ball and balances it

back to the line. This continues until all the players have had their turn.



Slalom



As a continuation of 'Pick up or put down', set out some cones or obstacles. Each player balances

the ball on their racket through the series of cones then back to the team.



Make it different



� Change the way the team has to move in and out of the obstacles, for example, bouncing the

   ball on the ground, up and down with the racket.



Tunnel race



Equipment - 1 x ball and 1 x racket per team



Players stand in a line one behind the other with legs apart to create a tunnel. The first player with

the ball and racket hits the ball along the ground, between the legs of all their team. The player at

the back of the line stops the ball and runs to the front, takes the racket and hits the ball through

again. The game finishes when all players have hit through twice.



Make it different



� Players roll the ball rather than hit it

� Hit the ball holding the racket in a backhand position



tennis activity guide                                                                                    8

Bubbles                                                                                                             Space Stations



Equipment - 1 x racket each player and 1 x ball       Target games

per team

                                                      Space stations

Players stand in a circle and face inwards. The

first player hits the ball up and calls out the name  Equipment - 1 x racket, 1 x ball and 3 x cones per player

of one team mate, who runs forward, hits the ball     Players stand three steps apart and put three cones on the floor at their feet. Players rally trying to hit the other players' cones. If they

up and calls another team mate. The game              hit a cone, they take it and add it to their pattern. The game is played until one player has all the cones.

continues until the team lose control and the ball

goes out of the circle. The team must count how       Make it different

many hits they do before they lose control.

                                                      � Allow players to put the cones in different patterns

Make it different                                     � Put the cones further apart

                                                      � Put an obstacle in the middle of the players to rally over

� Players have to hit with the racket in their

   'wrong' hand



� Players turn their back after they have hit so

   they can't be chosen until everyone has

   had a go



Spiral down



Equipment - 2 x rackets and 1 x ball per team



Players stand in a circle and space out. The first

player, carrying a racket and balancing a ball,

slaloms through their team mates, weaving in and

out until they get all the way back to their place.

They tip the ball from their racket onto the racket

of player two and player two begins to slalom

around the circle. Player one passes their racket to

player three, ready for the ball to be transferred

from player two. The game is over when all players

have had their turn and the team are sat down.



Make it different



� Players bounce the ball up or down with their

   racket as they go round



� Players balance the ball on the end of the

   handle



                                                      9

Bounce ball



Equipment - 2 x rackets, 1 x ball, 1 x hoop or chalk circle



In pairs, stand four metres apart without rackets and place a hoop in the middle. Player one

throws the ball underarm into the hoop for player two to catch. Player two then repeats this

action. After getting used to this, the same activity can be repeated using a racket. Try to keep

the rally going.



Make it different



� Move players further apart

� Place the hoop on one side of an obstacle (net or cone and canes) and in front of one player

� Count how many hits you achieve

� Vary the number of points given for a direct hit into the hoop or with a bounce



Tennis tips                                                                                            Battle the bowler



Serve underarm: Throw the ball up and                                                                  Equipment - 2 x balls, 1 x racket and 1 x cone per player

                        swing the racket at it,

                        from low to high, hitting                                                      Players stand at either side of the hall or playground. A cone (you can use a tin or ball tube)

                        the ball before it bounces                                                     is halfway between the two players with a ball balanced on top. The player with the racket

                                                                                                       serves the ball at the cone. The other player collects it, goes back to their place and bowls it

Serve overarm: Throw the ball up and                                                                   at the cone. One point is awarded each time the ball is knocked off the cone and each time

                        hit it above the head                                                          it is, the players change roles.

                        using a throwing action

                                                                                                       Make it different



                                                                                                       � Make the player serving stand still and see if the bowler can bowl back between their legs

                                                                                                       � If overarm serving is difficult, try underarm serving or overarm throwing



tennis activity guide                                                                              10

                                                                   Tennis tip                                                       Kiss a frog



                                                                   Drop hit: Drop the ball and hit it                               Equipment - 1 x racket per player, plus net and soft balls

                                                                                  after it bounces

                                                                                                                                    Players space out and sit or kneel down in the court area,

         Beat the                                                                                                                   not far from the net. They are the frogs. One player is called

       goalkeeper                                                                                                                   the 'Prince' and one the 'Pond Master'. The pond master

                                                                                                                                    throws the ball for the prince to volley back over the net

                                                                                                                                    towards a frog. If a frog can volley the ball, they are free and

                                                                                                                                    can become a prince. Count the number of balls taken to

                                                                                                                                    free all the frogs, then try to beat the score next time.



                                                                                                                                    Make it different



                                                                                                                                    � Play the game with forehands rather than volleys

                                                                                                                                    � Make the frogs catch rather than volley



Up the Reds, Up the Beat the goalkeeper                                                                                             Circle team pepper



Blues                                                              Equipment - 1 x racket, 1 x foam or other soft ball, 2 x         Equipment - 1 x racket, 1 x ball, 1 x hoop or chalked

                                                                   cones/markers to act as goalposts                                circle, 5 players



Equipment - 1 x ball and 2 x rackets per pair, 1 x bucket,         Children work in groups with one hitter, one goalie, one         Four players stand to form a square and the fifth player

a pile of extra balls                                              feeder and the rest being fielders. The feeder bounces the       stands in the centre in a hoop or chalk circle. Allow

                                                                   foam ball to the hitter who attempts to hit the ball past the    approximately ten metres distance between the players.

Players stand in a circle, with their partner opposite them        goalie standing between the posts. One of the fielders           Player one starts with the ball and bounces it underarm to

across the circle and a bucket in the centre of the circle.        collects the ball and rolls it back to the feeder. Change roles  the middle player, who hits it for player two to catch. Player

Pairs are either on the red team or the blue team. Players try     after the hitter has had five turns.                             two then bounces the ball back to the middle player, and so

to drop hit the ball from the edge of the circle into the                                                                           on. The activity continues until the ball is back with the first

bucket. If they get it in, they shout 'Up the Blues!' if they are  Make it different                                                player. The game finishes when every player has had a go in

on the blue team and their partner collects another ball from                                                                       the middle.

the pile. If they miss, their partner catches the ball and tries   � Use bigger goals if the hitters are unsuccessful; smaller

from their side of the circle. The total score for the whole          goals if they are scoring too many goals!                     Make it different

team is kept.

                                                                   � Have two teams playing one another with each hitter            � Introduce more players and form a circle

                                                                      having three turns                                            � Introduce more than one team, using this activity as



Make it different                                                                                                                      a race

                                                                                                                                    � This activity works just as well using hands rather than

� With a hoop, roll the ball with your racket into the hoop

� Rally over the bucket and count the number of shots                                                                                  a racket



                                                                   11

Using a net



Elephant countdown                                                         Rally duo                                                                Tennis tips



Equipment - 1 x racket per player and a handful of soft balls,             Equipment - 2 x rackets, 1 x ball                                        Volley: Hit the ball before it bounces

4 players                                                                                                                                                      using a blocking action

                                                                           Players rally in pairs over the net, keeping the ball going. The ball

Two players make a net by standing with their outstretched rackets         can bounce as many times as required.                                    Rally: Hit the ball back and forth to

touching. The other two players rally over the net and try to get as                                                                                           each other

high a score as possible within a time limit. The players forming the      Make it different

net provide the countdown: '20 elephants, 19 elephants, 18

elephants...' Swap roles and the new rallying pair have to beat the        � As the players become more confident, allow the ball to only

score of the others.                                                          bounce once!



Make it different                                                          � Move the players closer or further away from the net

                                                                           � Allow volleying

� If you have three players, then one player can act as the net or         � Play 'all change'. Once you reach the rally target, each player

   hold up a hoop

                                                                              finds a new partner and attempts to achieve a new score.

� Rallies to only use forehands to help players move into the best         � Play the rally game. The players attempt to get a rally of five, then

   position

                                                                              take one step back and start another rally. This continues until the

� Make the net higher or lower                                                players have reached the back of the designated baseline.



Bulls-eye



Equipment - 1 x racket per player, handful of balls, a net and

a target



Working in pairs, players rally over a net, obstacle or chair. At the top

of the net should be a target, which could be a balloon or just

another racket balanced on the top. Players try to hit the target as

many times as possible while rallying, in the time allowed.



Make if different



� Players must hit using only forehands, or alternate forehands and

   backhands



� Players try to rally for as long as possible but must not hit the

   target



tennis activity guide                                                      Elephant Countdown



                                                                           12

                    Concluding games



                    Four square Swap                                                          Rally me



                    slider                                Equipment - 1 x ball and 1 x        Equipment - 1 x ball and 1 x

                                                          racket per player                   racket per player



                    Equipment - 1 x racket per            Players move around controlling     Players start in pairs about three

                    player, 1 x ball, throw down lines    the ball, doing tap ups with a      steps apart. Rally to 10 and, as

                    or chalk                              bounce. They must try to swap the   soon as they have finished, they

                                                          ball that they are tapping up with  must run off and find another

                    Mark out a rectangle and divide it    a ball from another player, each    player to rally with. Each time a

                    into four squares. Number the         time saying 'swap'. The person      player gets a rally of 10, they are

                    squares one to four. Put one          with the most swaps at the end of   awarded a point. The winner is the

                    player in each square. Hit from       the game is the winner.             player who wins the most points,

                    square four, upwards to any other                                         but must not rally with the same

                    square and the player in that         Make it different                   player twice.

                    square must hit it to one of the

                    other squares but not where it        � Use different coloured balls      Make if different

                    came from. If a player hits out or       and, at various times, stop the

                    misses the ball, then they leave         game and say 'If you have an     � Players must rally alternate

                    the game and are replaced by a           orange ball you are a winner'       forehands and backhands

                    waiting player.

                                                                                              � Change the number that the

                                                                                                 players need to rally to



Four square slider  Make it different



                    � Players may only enter the

                       game at square one, so when a

                       player is out, the other players

                       slide up to fill their place. For

                       example, if player three misses,

                       then two moves up to square

                       number three and one moves

                       up to square number two.



                    13

Big Ball World                                      Mr Freeze                                                  Spaceship



Doubles                                             Equipment - 1 x ball, 1 x racket per player, net or        enterprise

                                                    barrier and court area

Equipment - 1 x net or barrier, marked out court                                                               Equipment - 1 x ball per pair and a marked area

area and a big ball                                 Hit the ball over the net and then stand still. The        with a barrier in the middle

                                                    player on the other side catches the ball on their

Players play doubles by throwing and catching over  racket, drops the ball and hits it into a space, then      Two players stand on either side of the barrier. The

a net.                                              stands still. The frozen player can only move once         aim of the game is to throw underarm into your

                                                    the ball is hit.                                           opponent's area, away from where the opposing

Make it different                                                                                              player is standing. The ball is not allowed to roll or

                                                    Make it different                                          touch the area outside the court. The players take

� Players must do alternate catches                                                                            turns to start the rally with an underarm throw. First

� Players must run back to the baseline after they  � Play by hitting the ball straight back                   to win five points wins the game. The winner for the

                                                                                                               six games wins the match.

   have thrown



                                                    Tennis rounders                                            Make it different



                                                    Equipment - 2 x teams, 2 x rackets, 1 x ball, 1 x          � Use beanbags instead of balls

                                                    hoop, 2 x cones                                            � Play the game with doubles or teams - make the



                                                    Team A are hitting, Team B are fielding and one               area bigger as the teams increase in size

                                                    player is the bowler. The bowler throws the ball

                                                    underarm to the first hitter, standing by a cone.          Cricket tennis

                                                    After hitting the ball, player one then runs around

                                                    the second cone and back 'home' - one run scored.          Equipment - 2 x rackets, 1 x foam ball, 1 x hoop

                                                    However, they will be out and Team A loses one life        or chalked circle and a designated area (netball

                                                    if:                                                        court, indoor hall etc)



Mr Freeze                                           1. The ball is caught out by Team B or with one            Two teams - with one hitting, one fielding, plus a

                                                       hand after one bounce                                   bowler. The bowler throws the ball underarm to the

                                                                                                               first hitter standing in the hoop, who hits the ball

                                                    Or                                                         back into the playing area. If the ball lands outside

                                                                                                               the area or is caught out by the fielding team (or

                                                    2. Team B gets the ball placed in the hoop before          caught with one hand after one bounce), the hitting

                                                       the runner from team A gets home.                       team loses one life. If the ball lands in the court,

                                                                                                               one run is scored.

                                                    After their turn, the first hitter returns to the Team

                                                    A's line, giving their racket to the third player waiting  After their turn, the first hitter returns to the team

                                                    next in line. The second hitter should have already        line, giving their racket to the player waiting next in

                                                    taken their place, waiting their turn. Once Team A         line. The second hitter should have already taken their

                                                    has lost six lives, the teams change over roles.           place in the hoop, waiting their turn. Once the hitting

                                                                                                               team has lost six lives, the teams change over roles.



tennis activity guide                               14

Cool down



Pro slow                                                                 Slow down



Players space out and close their eyes. Without moving, they make        Start the group jogging in a given area for one

the shape of the stroke that is called out: 'serve', 'forehand',         minute. Ask them to change to walking pace

'backhand' or 'volley'. Players must keep their eyes closed at all       before asking them to stand still with their feet

times and listen, making the movement as if their hand is the racket.    apart, raising their hands above their heads,

                                                                         stretching as high as they can up on their toes.

Make it different                                                        Get them to take a deep breath in and slowly

                                                                         breathe out.

� Give a prize to the person who can make their forehand swing

   last the longest without stopping                                     Pick up the ball



Survivor                                                                 Equipment - 1 x racket and ball per player



Equipment - 1 x ball and racket per player                               The children stand in their own space with the

                                                                         ball on the ground beside them. Ask the children

Players walk around balancing a ball on their racket. They then have     to find ways of getting the ball up onto their

to perform an action when asked.                                         racket without using their hands. You could get

                                                                         the group to work at this in pairs.

FLOOD - lift the racket above your head

HURRICANE - spin 360�                                                                                                       Survivor (flood)

FIRE - jog on the spot

EARTHQUAKE - jump up and down



All actions must be done without the ball falling off the racket. If it

does, they lose one of their five lives. The winner is the player with

the most lives left at the end of the game.



Make it different



� Add other actions, ask the children to suggest new actions

� Make actions into a sequence



                                                                         15

                  Tennis Activity Guide



Published by 4Children, 2005

Activities supplied by LTA

Illustration and design by 4Children

For more information about the Nestl� Kids' Clubs Tennis

Scheme, call 4Children on 020 7512 2100.

www.4Children.org.uk